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  • Live another life in another world, create and play any character you can imagine
  • An all-new combat and magic system brings first person role-playing to a new level of intensity
  • Groundbreaking AI system gives characters full 24/7 schedules
  • New lands to explore in the Shivering Isles expansion
  • Challenging new foes, hideous insects, Flesh Atronachs, skeletal Shambles, amphibeous Grummites and more

Product Description
Oblivion Game of the Year Edition presents one fo the best RPG’s of all time like never before. Step inside the most richly detailed and vibrant game-world ever created. With a powerful combination of freeform gameplay and unprecedented graphics, you can unravel the main quest at your own pace or explore the vast world and find your own challenges. Also included in the Game of the Year edition are Knights of the Nine and the Shivering Isles expansion, adding new and… More >>

The Elder Scrolls IV: Oblivion: Game of the Year Edition

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5 Responses to “ The Elder Scrolls IV: Oblivion: Game of the Year Edition ”

  1. G. A, Palermo
    January 11, 2010 at 5:21 pm

    I cannot stand 1st person RPG’s. The controls are terrible, you have trouble finding your way around without having to constantly deal with the camera. This game would have been excellent if it offerred 3rd person perspective.
    Rating: 1 / 5

  2. Joshua Hoffman
    January 11, 2010 at 6:51 pm

    I don’t know how companies like Bethesda that should have their act together can push a load of crap like this onto consumers. I will make sure to pirate their games on my pc from now on because of the sheer laziness of this port. Constant crashing and bugs abound!
    Rating: 3 / 5

  3. Q. Le
    January 11, 2010 at 7:06 pm

    This is a good game. Graphics are great and their is a lot to do. The thing that sucks about it is that you’re all alone. Most RPGs have multiple characters in your party allowing you to explore difference voices and stories. In this game, it’s just you in a huge world. It’s kind of depressing.
    Rating: 3 / 5

  4. Noel M. Manning
    January 11, 2010 at 8:17 pm

    Honestly, I really wanted to love this game. And I don’t doubt that certain parts of it are great, or that others have found so much to love about it.

    But there is one simple thing that ruins the entire experience for me: the encumberance system (i.e. the amount of weight you can carry).

    Videogames are a form of entertainment; a sense of escapism, adventure, and most of all: accomplishment (like whenever you beat that particularly difficult level or boss with true effort and skill). However, to have to stop every 15 minutes or so to manage your encumberance level is ridiculous.

    Which item should I drop? Which item should I pick up, and which should remain on my fallen foes? How many of these do I really need? Will this be important later, and therefore should I not leave it behind? Am I going to have to come back for this 15 hours later in the game, and if so, will I remember it’s location?

    Constant decisions like this strongly detract from the story and excitement of the game, as you’ll be too busy micromanaging. And yes, micromanagement is a typical feature of an RPG, but this system feels like honest-to-god work, which actually, I use videogames to escape.
    Of course, there is a way around this: once fully encumbered, you may exit whichever dungeon you’re plundering, backtrack to the nearest goods store, sell everything, and then return back into the foray. If you choose this option, however, perpare to waste A LOT of time-numerous trips back and forth add up to spending a lot of time getting very little done.

    What it simply boils down to for me is this: I want to be a hero, not a delivering wholesaler; and I want to feel a sense of accomplishment for trying to collect every item/uncover every secret. Working hard to build up stats on a character is one thing; but if I need to spend countless hours running back and forth, trying to decide which item is pointless, and which is worth rearranging my entire inventory in order to carry–no thanks.
    Had this game instead used some sort of auto-sale system like in MGS4, or even incorporated no encumberance limitations to begin with, it would be infinitely more enjoyable.
    But because it doesn’t, it’s left at least this gamer severely disappointed.
    Rating: 1 / 5

  5. Mark A. Colton
    January 11, 2010 at 8:57 pm

    The graphics on this version of Oblivion are not as good as the 360 version because this version does not offer 1081i or 1080p for that matter(XBOX doesn’t have 1080p either). The XBOX 360 version offers a ton more downloadable content that the PS3 version. The PS3 version only offers one download of Shivering Isles that actually costs more than I bought the game brand new with Shivering Isles included. Playstation actually charges $29.99 for the Shivering Isles download which is ridiculous. The PS3 does run way better than the 360 on this game though. My Xbox 360 froze about 5,000 times on this awesome game which was very upsetting.
    Rating: 3 / 5

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